Kids' Games

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  1. Catch the Match Duo Under the Sea

    Catch the Match Duo Under the Sea

    $6.00
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    The fun is catching on with the all new edition of Catch the Match Duo Under the Sea. Now you can play the award-winning, eye-catching, pattern recognition game with all new images and a with a new twist. In Catch the Match, there are 15 cards that each have a variety of objects. All of the objects are different and have different color combinations. For the regular game, any two cards have one object that is exactly the same between the two cards. Find the identical pair to Catch the Match. For 2 to 8 Players, 15 Minute Playing Time, Ages 5 to Adult. Game includes 15 Catch the Match Duo Cards and Instructions in English, Spanish and French.

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  2. Catch the Match Duo Deep in Space

    Catch the Match Duo Deep in Space

    $6.00
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    The fun is catching on with the all new edition of Catch the Match Duo Deep in Space. Now you can play the award-winning, eye-catching, pattern recognition game with all new images and a with a new twist. In Catch the Match, there are 15 cards that each have a variety of objects. All of the objects are different and have different color combinations. For the regular game, any two cards have one object that is exactly the same between the two cards. Find the identical pair to Catch the Match. For 2 to 8 Players, 15 Minute Playing Time, Ages 5 to Adult. Game includes 15 Catch the Match Duo Cards and Instructions in English, Spanish and French.

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  3. Catch the Match Duo Fun on the Farm

    Catch the Match Duo Fun on the Farm

    $6.00
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    The fun is catching on with the all new edition of Catch the Match Duo Fun on the Farm. Now you can play the award-winning, eye-catching, pattern recognition game with all new images and a with a new twist. In Catch the Match, there are 15 cards that each have a variety of objects. All of the objects are different and have different color combinations. For the regular game, any two cards have one object that is exactly the same between the two cards. Find the identical pair to Catch the Match. For 2 to 8 Players, 15 Minute Playing Time, Ages 5 to Adult. Game includes 15 Catch the Match Duo Cards and Instructions in English, Spanish and French.

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  4. Catch the Match Duo - On Safari

    Catch the Match Duo - On Safari

    $6.00
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    The fun is catching on with the all new edition of Catch the Match Duo - On Safari. Now you can play the award-winning, eye-catching, pattern recognition game with all new images and a with a new twist. In Catch the Match, there are 15 cards that each have a variety of objects. All of the objects are different and have different color combinations. For the regular game, any two cards have one object that is exactly the same between the two cards. Find the identical pair to Catch the Match. For 2 to 8 Players, 15 Minute Playing Time, Ages 5 to Adult. Game includes 15 Catch the Match Duo Cards and Instructions in English, Spanish and French.

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  5. Lions and Tigers and Bears, Oh My!

    Lions and Tigers and Bears, Oh My!

    $12.00
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    The fiercest creatures become the most fun when you play Lions and Tigers and Bears, Oh My! In this fast-paced, easy-to-learn dice rolling game, each player rolls the dice and score based on who can boast the best beasts.

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  6. M is for Mouse

    M is for Mouse

    $10.00
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    The Game of Starting Sounds!

    A is for Apple, R is for Ring. There's a first letter for all of these things. Link each object to its starting letter. As you find matches, your score will get better. Look closely and quickly to find every one in this quick-playing game of alphabet fun!

    • Comes with 3 different levels of play
    • Includes 5 reference boards, 26 cards and 30 chips
    • Ages 6 to adult
    • 15 minute playing time
    • 2 to 5 players

    By Reinhard Staupe

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  7. Catch the Match

    Catch the Match

    $10.00
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    Catch the Match™ is the original eye-catching, pattern recognition game. There are 15 cards that each have the same 15 objects. Each object is different and is in different colors and various locations on the cards.

    Any two cards always have one (and only one) object that is exactly identical in color. All players play at the same time, trying to be the first to find the pair. The correct player takes one of the cards as a reward, and the player with the most cards wins!

    Contents: 15 Catch the Match Cards and Instructions in English, Spanish, and FrenchDesigner: Reinhard Staupe

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  8. Gopher It!

    Gopher It!

    $10.00
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    Who wants to win the gopher trophy prize? The player who does must be risky yet wise. Collect the gopher snacks in ones, twos and threes, and stop gathering food whenever you please. Get exactly six and not more to be the player with the highest score!

    • award winner
    • introduces simple strategy
    • encourages basic addition skills
    • endless combinations for replayability
    • ages 5+

    Created by Reinhard Staupe

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  9. Trading Faces

    Trading Faces

    $10.00
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    In Trading Faces, players quickly swap Emotion Cards until one has three of a kind. Then, that player makes the expression on the matching cards, only using their face! Guess correctly to win points. Will you be happy or surprised with your guess?

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  10. Right Turn, Left Turn

    Right Turn, Left Turn

    $10.00
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    Basic Play

    In Right Turn, Left Turn, players must quickly follow 3 directions starting from 1 Officer Card leading to another. Each Officer Card (which is also known as a Destination Card) shows a symbol and an officer on it, facing either towards the players or away from them. The Direction Cards will show the symbol that corresponds with the Officer Card that the players should begin with. Then, (without speaking or using hand gestures) the players need to follow the directions and yell out the symbol on the Destination Card that the directions lead to. The challenge is that players must determine which way is left or right from the Officer’s point of view. Again, this is determined by noticing which way the Officer is facing, either towards the players or away from them.

    Each time a player correctly states the Destination Card after following the directions, that player will receive the Direction Card at a point. The player with the most Direction cards at the end of the game is the winner.

    Set up

    The 7 Officer cards are randomly placed face up on the table and arranged in a circle. The feet of the Officers always point towards the center of the circle. The 21 Direction cards are shuffled and placed face down in the center of the circle.

    Number of Players

    For 2-8 players

    Playing Time

    Approx. 10 minutes

    Educational Value

    Encourages Critical Thinking Skills, Teaches Rights and Lefts, Challenging for Children and Adults, Social Interaction Play and Endless Combinations for Replayability.

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  11. Sherlock deluxe

    Sherlock deluxe

    $15.00
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    As Sherlock™ goes around and searches the clues, every player tries to remember each of the objects hidden in a facedown circle of cards. Sherlock travels from one card to another, stopping at a facedown card, which the player has to remember. Sherlock continues to move, as long as the player guesses correctly.

    When Sherlock travels to a face-up card, then the player gets to keep that card. The first player to collect six cards wins, in this multiple award-winning memory game

    Winner of over 10 awards, including the Parents’ Choice Gold Award and The National Parenting Center’s Seal of Approval and more, the Sherlock Card Game now has a new look in the Sherlock™ Deluxe edition!

    An intricately sculpted Sherlock pawn and 11 extra Clue Cards are included in this special Deluxe edition

    Contents: 60 Playing Cards and Instructions in English, Spanish and French

    Designer: Reinhard Staupe

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  12. Sherlock

    Sherlock

    $10.00
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    As Sherlock™ goes around and searches the clues, every player tries to remember each of the objects hidden in a facedown circle of cards. Sherlock travels from one card to another, stopping at a facedown card, which the player has to remember. Sherlock continues to move, as long as the player guesses correctly.

    When Sherlock travels to a face-up card, then the player gets to keep that card. The first player to collect six cards wins, in this multiple award-winning memory game.

    Contents: 50 Playing Cards and Instructions in English, Spanish and French

    Designer: Reinhard Staupe

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  13. Barnyard Buddies

    Barnyard Buddies

    $10.00
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    Farmer Brown has many animals on his farm. He has horses, cats, dogs, pigs, and cows in each of his favorite colors: red, blue, yellow, green, and purple. Every night before he goes to bed he looks in the barnyard to make sure all his animals are there. Today they are playing hide and seek with Farmer Brown. Can you help him find all his animals so he can go to bed? Find out which animal is missing and quickly find it among the cards scattered about. Quickly grab the card showing that animal before the other players and collect the most to win the game!

    Contents: 50 Playing Cards and Instructions in English, Spanish and French Designer: Reinhard Staupe

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  14. Monkey Memory

    Monkey Memory

    $10.00
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    A gang of monkeys have broken out of the zoo and stolen whole pile of items from the zoo's visitors! After all of the items are recovered, one is still missing. Keep your eyes sharp, because different item will be lost each round. Can you remember which item is missing?

    .

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  15. Number Chase

    Number Chase

    $10.00
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    In Number Chase™ figure out the mystery number that has been chosen before your opponents do. One at a time, each of the other players tries to guess the number. If the guess is wrong, the number guessed is turned over to reveal a question, and the answer will be a clue to help out the other players. Is it even? Is there a 5 in the number?

    Each answer helps narrow down the number. Can you "chase" down the correct number first?

    Contents: 50 Playing Cards and Instructions in English, Spanish and French

    Designer: Reinhard Staupe

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  16. BirdDay Party

    BirdDay Party

    $10.00
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    In BirdDay Party™ players want to help all of the birds get to the party taking place at the birdhouse, but they need to make sure that the birds who show up have at least one present with them. Match the color of the gifts with what’s on the peephole card to have fun at the party!

    Contents: 32 Bird Cards, A Birdhouse Card and Instructions in English, Spanish & French

    Game Design: Reinhard Staupe

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  17. Pass the Pandas

    Pass the Pandas

    $12.00
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    "It’s “Panda-monium” as players are racing to be the first to get rid of all of their dice in Pass the Pandas™! Roll pandas, and you can pass those to other players. Roll water and it evaporates from the game. Don’t get bamboozled - you have to roll at least as much bamboo as the previous player, otherwise you have to take some of theirs. Be the first to get rid of all of your dice to win the game!

    Contents: 20 Custom Dice and Instructions in English, Spanish and French

    Designer: Ken Gruhl and Quentin Weir

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  18. Geek Out! Family Edition

    Geek Out! Family Edition

    $20.00
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    The award-winning geek trivia party game has taken on a new twist in this brand-new Geek Out!™ Family Edition!

    Level the playing eld with topics the whole family geeks out over! This edition uses the same bidding mechanic made popular in the original Geek Out!, but also includes a Gameboard and features topics in categories like Science, Music, History, Pop Culture, and more!

    Contents: 720 Lists on 144 Cards, 20 Chips, a 6-Sided Die, Gameboard and Instructions

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  19. Snorta!

    Snorta!

    $20.00
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    Get ready for laughter as your friends and family suddenly start sounding like they were born in a barn!

    In Snorta, each player is given a barn tile with their secret animal on it and a hand of animal cards. When a card placed down matches one of the cards already on the table, those two players rush to say the animal sound of the other player, not the sound of the animal on the card. If you say the other player's sound rst, you give them all the cards you've ipped onto the table in front of you. The rst person to get all the cards out of their hand is the winner!

    Contents: 96 Animal Cards, 12 Barn Cards, and InstructionsDesigners

    Designers: Tony Richardson and Chris Childs

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